Rocketman
A provably fair crash game with a space theme. Rocket flies -- multiplier grows. Cash out before it explodes. Three modes with different volatility and jackpots. Built solo as a side project alongside Depo44.
Status: In development | Current: Iteration 3 done -- animated game loop live | Next: Iteration 4 -- single-player with Supabase
Iteration 3 -- Animated game loop
Live multiplier, cash out button, 5-phase state machine, auto-restart with 5s countdown.
Math simulator
Runs crash rounds in the browser to verify that RTP and operator margin converge to target values. Set a bet amount to see results in dollars alongside percentages.
House edge
4.0%
Target RTP
96.0%
Max payout
×10
Jackpot
×10
Game modes
Each mode has a hard payout cap -- the jackpot multiplier is the ceiling. If the rocket reaches it, the round ends and all active bets win at that multiplier.